Obvious Agency talks about creating immersive participatory gallery experiences
Artblog contributor Matt Kalasky speaks with Daniel Park and Arianna Gass (via telephone!) of the team of "Obvious Agency," a multi-media game and interactive experience group. The "Obvious" team comes from theater and performance backgrounds and works to immerse people in fun activities in galleries and museums. The podcast comes to us through the courtesy of The Galleries at Moore's radio station, TGMR. The interview is 26 minutes long.

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Obvious Agency. Photo courtesy of Matt Kalasky.
Obvious Agency. Photo courtesy of Matt Kalasky.

Obvious Agency produces games and interactive live performances. They craft responsive systems that bur the lines between audience and performer, theater and game. In addition to working by commission for cultural institutions, they produce the creative work of their members, Joseph Ahmed, Arianna Gass, and Daniel Park. Previous projects include: “Barnes Jawn(t)”, commissioned by the Barnes Foundation, where community leaders from around Philly gave improvised, zany, and personal tours of the collection after only one hour of preparation; “Go To Sleep,” a 15-minute, one person at a time, real life adventure game about insomnia; “The Diamond Eye Conspiracy” a live action game for the Samuel S. Paley Library at Temple University.

Catch the “Gaming the Gallery” event this Thursday, March 7th, 2019, 6PM – 8 PM at the Galleries at Moore College, 20th and the Parkway (1916 Race St.)!

This podcast is now available on Artblog Radio on Apple (iTunes and Apple Podcasts) and Spotify and via RSS. Thank you, Matt Kalasky and TGMR Radio!

Tags

adventure, arianna gass, audience, commission, daniel park, game, insomnia, interactive, joseph ahmed, obvious agency, performance, theatre, tours, video game

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